AI Insights · Timothy · April 2022
Top 5 3D Realistic Games in Slovakia in Q1 2022
Discover the performance trends of the top 5 3D realistic games on a unified platform in Slovakia during the first quarter of 2022.
The first quarter of 2022 saw notable trends in the performance of top 3D realistic games in Slovakia. Here’s a closer look at the weekly downloads, revenue, and active users for the top five games, based on data from Sensor Tower.
PUBG MOBILE from Tencent Mobile International Limited experienced fluctuations in weekly revenue, peaking at around $21.9K in mid-January and ending the quarter with approximately $13.7K. Weekly downloads decreased steadily from 3.7K to approximately 1.5K, while weekly active users had minor variations, settling around 64.4K by the end of March.
State of Survival: Zombie War by FunPlus International AG showed a peak in weekly revenue at $13.8K towards the end of January, with a low of $6.4K in early March. Downloads saw a gradual decrease, starting at 726 and ending at 503 weekly downloads. Active users remained relatively stable, fluctuating slightly and closing the quarter at around 7.4K.
World of Tanks Blitz™ from WARGAMING Group Limited had its highest weekly revenue at $11.9K in late December, with a consistent decline to $5.9K by the end of the quarter. Weekly downloads saw minor fluctuations, ranging from 1K in late December to 767 by the end of March. Active users remained steady, averaging around 11.6K throughout the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. saw its highest weekly revenue in mid-January at $9.6K, with a low of $5.1K in mid-March. Downloads decreased from 2.2K at the start of the quarter to 961 by the end of March. Active users also followed a declining trend, from 21.1K at the beginning to approximately 17.3K by the end of March.
War Robots Multiplayer Battles by MY.GAMES B.V. showed a peak in weekly revenue at $4.7K in late December, with a low of $2.2K in early March. Downloads decreased from 770 to 407 weekly downloads over the quarter. Active users saw a decline from 4.8K in late December to around 3.7K by the end of March.
For more detailed insights and data, visit Sensor Tower.